Majora's Mask
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  ##############       M A J O R A ' S   M A S K
Characters Bare-Boned Walkthrough
Walkthrough Side Quests/Miscellaneous
Items/Weapons Songs
Masks Heart Piece Locations
Enemies Secrets/Codes/Tips/FAQ

|�Getting The Gilded Sword�| Anju and Kafei (Notebook)�| Day #1�| Day #2�| Day #3�|
| Owl Statue Locations�| The Shops�| Mini-Games�| Bomber's Notebook�| Keaton Questions�|


Side Quests/Miscellaneous

���There are some parts of the game that really don't belong in the walkthrough section of this FAQs. Hence, I've created a new section for them. Below are some mini side-quests that you can optionally choose to complete in the game but don't necessarily have to. You will also find some odds and ends such as certain listings.

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GETTING THE GILDED SWORD
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���There are 4 different swords in the game: Kokiri Sword (the one you start out with), Razor Sword (the one you can upgrade to, but it's not permanent), the Gilded Sword (the permanent sword), and the Big Fairy Sword (strongest sword in the game.) You start out the game equipped with the Kokiri Sword, and from there you can upgrade to the Razor sword, but when you go back in time, you lose the Razor Sword, therefore you must get the Gilded Sword. How do you get it, you ask? Once you defeat Goht (the Snowhead Temple boss) play the Song of Time Reversion, then go back to the main area of Goron Shrine (where the wooden cabin is.) Make sure you have the Adult Wallet and currently have 100 rupees in your inventory, then go into the cabin and talk to the blacksmith.

���He will agree to upgrade your Kokiri Sword into the Razor Sword if you pay him 100 rupees. While he is upgrading, if you haven't yet gotten the Gold Dust and the empty bottle for placing first in the Goron Races, go and do that (see the proper section in the Walkthrough on how to access the Goron Races) then once you have the Gold Dust, warp to day 2 by playing the Song of Time Compression and go pick up your new Razor Sword. After you pick it up, give the Gold Dust to the blacksmith, and play the Song of Time Compression once again to warp to Day 3, then visit the Blacksmith one last time to get the Gilded Sword, and save your game right after you get it.

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ANJU AND KAFEI (NOTEBOOK)
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���Believe it or not, there actually is a story behind the log book, and a major thanks goes out to Kyle Shi who explained it very well in his FAQ, allowing me to describe it to you. There was once a man named "Kafei" who was deeply in love with a woman named "Anju" and they eventually became engaged to be married. You see, Anju possessed the "Moon Mask" which, when combined with the Sun Mask would create the "Mask of the Wedded Couple" so Kafei was bound and determined to gain the Sun Mask, no matter what he had to do. The day before their wedding ceremony, Kafei stole the Sun Mask from the Happy Mask Man, which was a big no-no.

���Once the Happy Mask Man found out about Kafei's naughty sin, he put a curse on him which turned him into a little boy. Kafei, not able to live up to his shame, lived out the rest of his life hiding in a Keaton Mask, hidden away in his home at Clock Town. Anju went back to work as a clerk at the Inn, and still wonders about Kafei. Where he is, what happened to him...That's where the log book (notebook) comes into play. You must talk to several people and do several tasks and record them all into your log book each day. If you do not do the below, your game ending will change. This section of the log book is mandatory, but the other sections are optional. (Thanks to The 64 Chimp for explaining this to me.)

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Day #1
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10:00 AM - 12:00 PM
Make your way to the Mayor's Office (next door to the bomber kid blocking the path to the observatory) and go into the room on the right to find a man, a woman, and a fat zora. Talk to them all to receive the Mask of Kafei.

2:00 PM - 2:15 PM
Go to the Inn on the right side of town, and wait for the postman to come through the door and talk to Anju. After he leaves, talk to Anju as normal Link to get the Inn Key.

2:30 PM - 3:00 PM
Talk to Anju in the Inn (right side of clock town) wearing the Mask of Kafei and say yes to her challenge.

12:00 AM
Go to the Inn on the right side of town, and on the first floor, make your way to the last door on the right side until Anju comes and stops walking. Talk to her to get a piece of mail for Kafei.

12:15 AM - 6:00 AM
Set the mail for Kafei to one of your C-Buttons, then go outside and find any mailbox. Press A then press the C-Button which holds the mail for Kafei to put it in the mailbox for the postman to collect the next day.

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Day #2
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3:00 PM
Go to Kafei's house (near the lake) and wait for the postman to come and deliver Kafei's mail. While Kafei is getting it, go inside his house and wait for him to return. Talk to him and he will show his true face and give you a pendant for Anju and tells you to deliver it.

4:00 PM - 8:30 PM
Go back to the Inn (right side of town) and give the Pendant from Kafei to her. That's all for the second day. Warp to Day three or just wait.

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Day #3
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1:00 PM - 6:00 PM
Make your way back to Kafei's House, and go inside to find the Night Shop cashier inside. Talk to him to get the Keaton Mask as well as the Express Mail, which can be used in two ways (do one, then go back in time to do the other):

a.)At 6:00 PM on day 3, go to the milk bar on the right side of town and talk to the fat lady when wearing the Mask of Kafei, then give her the Express Mail to get an empty bottle.
b.)On the final day, take the Express Mail over to the Postman's house at 6:00 PM (play the Song of Decompression to slow down time first.) Give him the Express Mail, and he will go deliver it to Kafei's Mother in the milk bar for you. Once he delivers it and goes back outside, wait for him to stop, and talk to him to get the Postman's Hat.

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OWL STATUE LOCATIONS
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Clock Town: The statue here is located on the ramps near the clock tower. It is the first statue you will find in the game, and it's directly in front of the area leading to the left side of town. Hit it with your sword to remember your spot in the game.

Milk Road: Take the south exit of Clock Town and veer to the right a little to start walking along Milk Road. Once you are on the next screen, you will find the owl statue next to three bushes. Hit it with your sword to easily warp back to Milk Road whenever needed.

Woodfall Temple: On the central platform in the room where the woodfall temple entrance is revealed is the owl statue. Hit it so you can easily warp back to the entrance of this temple whenever needed.

Mountain Village: Once you enter the Mountain Village, head to the northwest area (near the goron on a platform) and you will find the owl statue next to a few snowballs you can chop up.

Snowhead Dungeon: From the main entrance to Mountain Village (where the log cabin is) go northwest through to the next area. Roll over the gaps as Goron Link, and go onto the next screen, with the goron blowing his breath at you. The owl statue is against the wall, hit it with your sword.

Great Bay: Using Epona, hop over the fences near the beach area to get into the Great Bay. Once here, get the Zora Mask by pushing the Zora back to land and playing the Song of Healing for him. With the Zora Mask, swim out to the platform in the water and hit the owl statue when you get to it.

Zora Cape: In the 2nd area of Great Bay, swim out to the statue you see in the distance, then sink down to the ocean floor as Zora Link, kill the Like Like and go through into Zora Hall. Near the back, where Lulu is standing, you will find the owl statue.

Ikana Valley: After going to the Mountain Terrain area, use the Garo Mask to talk to the Garo up on the cliff. Hookshot up to the tree then go through the rocks. Use the trees up ahead to get up to Ikana Valley where you will find the owl statue.

Rockville: At the tip top of Rockville you will find the owl statue in front of three switches, which you can hit to make the blocks rise (right across from the entrance to the Stone Tower Temple.)

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THE SHOPS
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CURIOSITY SHOP
���This shop is located on the left side of town and only opens at 10:00 PM on any day. The man behind the counter will buy any random items or inventory you may have to sell. This is useful to gain some extra rupees if you don't feel like chopping up bushes all day.

THE BANK
���On the next side of town, you will notice a beggar type man sitting on a little platform; this is the bank owner. You can deposit and withdraw rupees from him at any point during the game, and if you go back in time, your rupees in the bank will remain in-tact, versus having them in your wallet when you go back in time. To get new wallets, you must have at least the maximum amount of money the new wallet can carry inside the bank, or you can't get it.

BOMB SHOP
���Also on the left side of town, this shop stocks nothing but bombs and items dealing with bombs. You can purchase items such as bomb bags, bombs, bombchus, giant bombs, etc. Below is a price listing of this shop so you'll have a rough idea of how much things cost when shopping here. Please note that to buy a giant bomb, you can only do so by talking to the goron here as Goron Link, and in order to buy bombs, you must first buy a bomb bag.

10 Bombchus=��30 Rupees
1 Giant Bomb=��50 Rupees
10 Normal Bombs=��30 Rupees

GORON SHRINE SHOP
���You will also find a shop (similar to the shop in clock town) in Goron Shrine (where the crying baby is.) You can buy some arrows, or other random items from this shop, so be sure to check it out if you are short on inventory and don't feel like warping back to Clock Town for the nearest shop.

TRADING POST
���The Trading Post is located on the left side of Clock Town, and you can buy several useful items from them. Below is a list of all the items and their prices (the banker is located just across from the trading post if you need some extra money.)

Arrows (30)=��30 Rupees
Arrows (50)=��40 Rupees
Deku Stick (1)=��10 Rupees
Deku Nuts (10)=��30 Rupees
Fairy (1)=��50 Rupees
Green Potion (1)=��30 Rupees
Hero's Shield (1)=��80 Rupees
Red Potion (1)=��30 Rupees

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MINI-GAMES
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LOG CHOPPING
���This mini-game is located on the left side of town in one of the buildings. Talk to the man sitting on the platform and pay him about 10 rupees or so to play this game. The object of the game is to chop up logs using the overhead attack at all times, and earn 30 points before time is up. To chop the logs, you can either slash them to cut them in half or do an overhead slash to chop them down the center. Chop every log that comes up from the ground using the overhead slash, and the man will reward you for it.

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BOMBER'S NOTEBOOK
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BOMBERS
Location:
Northeast area of Clock Town (next to Mayor's House)
- Days 1 and 2
This entry is completed when you first get the log book, by entering the observatory and coming back out.

ANJU
Location:
Right side of Clock Town
- Days 1, 2 or 3
Go to the Inn and talk to Anju (who works at the front desk.)

KAFEI
Location:
South part of Clock Town where the Laundry Pool is
- Day 2 at night

CURIOSITY SHOP OWNER
Location:
Left side of town
- Day 3 at night
After getting the Mask of Kafei and after stopping the burglar on Night 1, take 500 rupees to the curiosity shop owner to get the All Night Mask.

OLD WOMAN
Location:
Park area of Clock Town (to the north)
- Day 1 and 12:00 AM
Wait for the burglar to steal the old woman's bag, then stop him with your sword to get the blast mask and the old woman will be entered in your notebook.

ROMANI
Location:
Romani Ranch
- Day 1
On Day 1 at 2:00 AM, help Romani fend off the UFOs/Ghosts with arrows until 5:30 AM and she will be entered in your book.

CREMIA
Location:
Romani Ranch
- Day 2 at Night
Help Cremia fend off the two burglars at night while she delivers the milk.

MR. DOTOUR
Location:
Northeast part of Clock Town
- Days 1, 2, and 3
Talk to Mr. Dotour in his office on any day.

MADAME AROMA
Location:
Mayor's House (right room)
- Days 1 and 2 or 3 at night
Talk to Madame Aroma who is sitting in her chair in the right room of the Mayor's House

TOTO
Location:
Mayor's House (right room)
- Days 1 and 2
Toto is a fat Zora (or some type of fish) who is in the same room as Madame Armoa in the Mayor's House.

GROMAN
Location:
Right side of Clock Town
- Day 1 or 2 at night
Talk to him in the Milk Bar at 6:00 PM on Day 1 or 2.

POSTMAN
Location:
East side of town; at the Inn
- Day 1, 2 or 3 at 2:00 PM
Go to the Inn on any day at 2:00 and talk to the Postman as he is conversing with Anju to get his entry in the notebook.

ROSA SISTERS
Location:
Left side of Clock Town
- Day 1 or 2 at night
On the left side of Clock Town at 6:00 PM or later on Day 1 or 2, you will find the Rosa Sisters. Using the Kamaro Mask, dance in front of them for a heart piece and the entry in your notebook.

ANJU'S GRANDMOTHER
Location:
Right side of town; at the Inn
- Days 1 and 2
After you get the All Night Mask, talk to Anju's Grandmother while wearing it, and listen to the stories she has to tell you to get a heart piece and her entry in your notebook.

KAMARO
Location:
Outside of Clock Town near the entrance to Snowhead
- Days 1, 2 or 3
After 12:00 AM on any night, go near the entrance to Snowhead and you will find Kamaro standing on a mushroom platform. Play the Song of Healing for him to get Kamaro's Mask and his entry in your notebook.

GROG
Location:
Romani Ranch
- Days 1, 2 or 3
With the Bremen Mask, go to Romani Ranch and find the Chicken Coop where Grog will be sitting. Use the Bremen Mask to collect all the chicks and hatch them into full-grown Chickens, then talk to Grog to get the Bunny Hood as well as his entry in the notebook.

SHIRO
Location:
Ikana Graveyard/Mountain Terrain
- Days 1, 2 or 3
Using the Lens of Truth, you will see Shiro sitting, exhausted in a circle of stones near the entrance to the Ikana Graveyard. Give him a Red Potion to get the Stone Mask along with his entry in the notebook.

GURU-GURU
Location:
Laundry Pool (south area of Clock Town)
- Day 1 or 2 after 12:00 AM
Head down to the Laundry Pool and talk to Guru-Guru to get the Bremen Mask as well as his entry in your notebook.

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KEATON QUESTIONS
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���Once you get the Keaton Mask, try hitting the circle of bushes in clock town (near the park) to make them come alive and start moving. Put the Keaton Mask on when this happens to talk to Keaton. He will ask you a series of questions dealing with the game, and if you answer them all correctly, you will be rewarded with a heart piece.

1.What is the name of the mayor of Clock Town? Answer:Dotour
2.How old is Tingle, the map salesman? Answer:35
3.Who is the leader of the Bombers gang? Answer:Jim
4.What is the name of Clock Town's inn? Answer:Stock Pot Inn
5.What is the name of the vintage milk sold at the Milk Bar? Answer:Chateau Romani
6.What is the name of the song that Romani, the girl at the ranch, teaches you? Answer:Epona's Song
7.What time does Romani, the girl at the ranch, go to bed? Answer:Eight
8.What is the name of the festival that is to be held in Clock Town? Answer:Carnival of Time
9.What is the name given to you by Romani, the girl at the ranch? Answer:Grasshopper
10.Once it's completed, how tall will the festival tower at the carnival be? Answer:Four stories
11.What instrument does the Skull Kid play? Answer:Flute
12.How many tiny cow figurines are there in Clock Town? Answer:Ten
13.What bad habit does Anju, the innkeeper, have? Answer:She's quick to apologize
14.What color of trunks does Tingle the map maker wear? Answer:Red
15.What are the magic words that Tingle created? Tingle, Tingle...what? Answer:Kooloo-Limpah!
16.How many balloons does Romani, the girl at the ranch, use during practice? Answer:One
17.What is the name of the singer in the Zora band, The Indigo-Go's? Answer:Lulu
18.At what time does Romani, the ranch girl, wake up? Answer:Six
19.How many mailboxes are there in Clock Town? Answer:Five
20.What weapon does Romani, the girl at the ranch, use in practice? Answer:Bow
21.Where does Cremia, manager of Romani Ranch, try to deliver her milk? Answer:Milk Bar
22.What does the owner of the Bomb Shop call his mother? Answer:Mommy
23.Mikau is of which race? Answer:Zora
24.Darmani is of which race? Answer:Goron
25.How many cows are there at Romani Ranch? Answer:Three
26.How many members are there in the Zora band, The Indigo-Go's? Answer:Five
27.Is Tingle the map maker left-handed or right-handed? Answer:Right-handed
28.How many cuccos are there in the barn at Romani Ranch? Answer:One
29.What is Anju, the innkeeper, bad at doing? Answer:Cooking


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